What are the best design elements for interactive and responsive functions?

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How to Choose the Right Responsive Design Framework for Your Project

There’s a saying when it comes to design and UX/UI elements for any app or website: if the customer can’t find it, it does not exist. This means that if things are not accessible, your application or web page is as good as dead. That’s why picking the right design elements for your work is necessary. After all, there’s a very fine line between a successful interaction that is functional and one that is unusable. And this is why design principles matter. This article explores some of the ways in which you can choose the right responsive design framework for your projects.

Conceptual and Mental Models

Good interaction design presents all the details a user requires to get a good mental map of how the interface works. This contributes to their understanding and sense of control. A conceptual model helps with both the discoverability and functionality of the program or application.

Feedback

Feedback is one of the most crucial parts of any effective design element.  Feedback implies explicit and unambiguous information about what an action will do. It also means constant visibility and access to the system status. Simply put, the users should be kept informed about what’s happening at all times.

Signifiers

These provide clues by acting like signals or signposts. This is where the Ui/UX design elements really shine. For instance, an exit sign should never look like a download sign. What they do is indicate an available interaction. This could be tough clicking, visual elements, hovering, etc. Any action that is hidden because it lacks a signifier will effectively remain invisible.

Discoverability

As we established before, it does not exist if you cannot find it, it does not exist. Things and interactions must be made clear as a day. Each action test is possible in a UI and should be comprehensible in less than a microsecond. An easy way to do this is to use easily identifiable symbols or label your functions. Unlabeled icons are similar to roadblocks in your path because you have no idea what the sign ahead of you actually means.

Mappings

Mapping refers to the relation between controls and what effect they have. The principle of feedback is similar to mapping because the two principles work together to create a seamless experience. Nearly all elements on your program or page need some kind of mapping that connects their controls and effects.

Wrapping Up

That brings us to an end of some of the cool steps you can follow to take your responsive design skills to the end level. This is the full process of taking your concept from a mere idea to something seamless. With practice, these design skills are bound to become second nature. Till then, keep on designing!

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